68.9 MeatAxe Permutations

MeatAxe permutations behave similar to permutations in GAP, e.g., one can multiply two MeatAxe permutations, the result being again a MeatAxe permutation. But one cannot map single points by a MeatAxe permutation using the exponentiation operator ^.

MeatAxe permutations are constructed or notified by MeatAxePerm MeatAxePerm.

IsMeatAxePerm( obj )

returns true if obj is a MeatAxe permutation, and false otherwise.

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GAP 3.4.4
April 1997